Prototype02
This is the 2nd prototype of my new game, which I built in 2 months as a newbie!
It includes all 10 functional systems I've worked on so far.
- Player movement — WASD, arrow keys, collisions.
- Room and camera system — switching between rooms.
- Object interactions — E prompts, inspections, information popups.
- NPC interactions — talking to Vicky and dialogue choices.
- Visual novel dialogue — portraits, expressions, dialogue progression, clickable Next button.
- Cutscenes and animations — scripted character movement and player control restrictions.
- Investigation system — discovering clues, unlocking dialogue options, tracking findings.
- Player HUD — Case, Patient Records, Eko, Settings.
- Medical assessment — five checklist tabs, Interview/Review modes, automatic examination results.
- Interface state management — opening and closing panels, restricting interactions during cutscenes.
It's still pretty much unsync and unplayable, though, lol.
I got stuck on the coding side. Every time I tried to build a new functional system, things just got messier, and I think the best approach is to scrap everything and rebuild it from scratch.
Hope we'll meet again once I finish Prototype 03!
| Published | 10 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Tu.An |
| Made with | Godot |
| Content | No generative AI was used |
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