This is the 2nd prototype of my new game, which I built in 2 months as a  newbie!

It includes all 10 functional systems I've worked on so far.

    1. Player movement — WASD, arrow keys, collisions.
    2. Room and camera system — switching between rooms.
    3. Object interactions — E prompts, inspections, information popups.
    4. NPC interactions — talking to Vicky and dialogue choices.
    5. Visual novel dialogue — portraits, expressions, dialogue progression, clickable Next button.
    6. Cutscenes and animations — scripted character movement and player control restrictions.
    7. Investigation system — discovering clues, unlocking dialogue options, tracking findings.
    8. Player HUD — Case, Patient Records, Eko, Settings.
    9. Medical assessment — five checklist tabs, Interview/Review modes, automatic examination results.
    10. Interface state management — opening and closing panels, restricting interactions during cutscenes.

    It's still pretty much unsync and unplayable, though, lol. 

    I got stuck on the coding side. Every time I tried to build a new functional system, things just got messier, and I think the best approach is to scrap everything and rebuild it from scratch. 

    Hope we'll meet again once I finish Prototype 03!

    Published 10 days ago
    StatusReleased
    PlatformsHTML5
    AuthorTu.An
    Made withGodot
    ContentNo generative AI was used

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